Vidar Rapp
Senior Character Artist at Arrowhead Game Studios
Stockholm, Sweden
Summary
As an character artist with close to two decades in the games industry I spend my time bringing digital actors to life and pushing the state of the art in games.
My work has involved everything from concept art, art direction/feedback, lighting design, planning and directing teams, designing workflows, simulating garments, sculpting digital models, building hard surface accessories, directing outsourcing partners, integrating third party assets and setting up PBR-materials and shaders.
Skills
Character ModelingCharacter Design
Software proficiency
Maya
Photoshop
Substance 3D Painter
ZBrush
TopoGun
Marvelous Designer
Productions
Video Game
Helldivers 2
Year
2024
Role
Senior Character Artist
Company
Arrowhead Game Studios
Video Game
Alara Prime
Year
2029
Role
Character Art Director
Company
Fall Damage Studios
Video Game
Wolfenstein: Youngblood
Year
2019
Role
Senior Character Artist
Company
MachineGames Sweden AB
Video Game
Syndicate (2012)
Year
2012
Role
Senior Character Artist
Company
Starbreeze Studios
Video Game
Just Cause 2
Year
2010
Role
Character Artist
Company
Avalanche Studios
Video Game
Just Cause
Year
2006
Role
Character Artist
Company
Avalanche Studios
Experience
Senior Character Artist at Arrowhead Game Studios
Stockholm, SE
Character Art Director at Fall Damage
Stockholm
January 2022 - December 2023
Lead Character Artist at Fall Damage
Stockholm, Sweden
Lead Character Artist at MachineGames Sweden AB
Uppsala, Sweden
Senior Character Artist at MachineGames Sweden AB
Uppsala, Sweden
February 2011 - July 2019
Lead 3D Artist at Starbreeze Studios
Uppsala, Sweden
February 2010 - February 2011
Senior Character Artist at Starbreeze Studios
Uppsala, Sweden
August 2008 - February 2011
Character Artist at Rebellion
Derby, United Kingdom
September 2007 - August 2008
Character Artist at Avalanche Studios
Stockholm, Sweden
May 2005 - September 2007